It is increasingly clear that most shooters stress cooperative play as it produces interesting scenarios for players to work together and solve problems. It would be nice to see the next game implement an atmosphere true to the conflict in aims to engage and educate the player. Thence, I was disappointed that the theme of authenticity did not permeate over to the multiplayer aspect, comprised of gametypes that are lackluster compared to other shooters.
#Moh warfighter pc multiplayer gameplay series#
The MOH series have always been known in its reference and emphasis on authenticity.
Retain Authenticity from the Singleplayer:Īside from its linearity, I enjoyed MOH’s singleplayer because the dialogue mixed with the environments provided an experience that was partly believable. If EA is to portray the war on terror, they should do so accurately and with respect to the brave actions undertaken by coalition forces. Therefore, the ambiguous multiplayer experience (in reference to MOH 2010) seems to vulgarize the actual conflict because it does not delineate the war faithfully. The war in Afghanistan, however, is a sensitive subject where coalition forces continue to serve and die in attempts to rebuild and maintain security in various parts of the country. Trivializing military violence in both Battlefield and Call of Duty I have no problem with, since the conflicts illustrated in both games represent fictional scenarios.
With that said, here’s what I’d like to see change in the recently announced MOH: Warfighter. Controversially, players were allowed for the first time to play as Taliban insurgents causing an uproar among some media sites exerting, “war is not a game.” So, how did the shift from WWII to modern conflict fare for EA? Quite honestly, Medal of Honor is a mixed bag hampered by unoriginality and suffering from an identity crisis in its multiplayer. Depicting the war in Afghanistan, MOH’s multiplayer allowed players to fill the role of Army Rangers and Tier 1 operators, representing the best of the best within the military community. Medal of Honor released in 2010 is EA’s (Danger Close with the assistance of DICE) first attempt of transitioning the desaturated WWII genre in favor of a more contemporary conflict.